Ffxi katana

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Ffxi katana

Katana are single-handed, low-delay, low-to-average damage weapons wielded exclusively by Ninja. Generally, a katana will do more damage than a dagger, but hit more often than a sword. Some katana include stat boosts, everything from stats, to increasing the damage of ninjutsu magic, to the Ninja's attacking power, to their defensive strength. One katana even offers a bonus to cooking skill. Sign In Don't have an account?

Start a Wiki. Overview Katana are single-handed, low-delay, low-to-average damage weapons wielded exclusively by Ninja. Chance of critical hit varies with TP.

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Duration of paralysis varies with TP. Damage varies with TP. Ninja only. Accuracy varies with TP. Additional effect: Poison. Duration of effect varies with TP. Attack power varies with TP. Aftermath duration varies with TP. Must have YoshimitsuKikokuor Sekirei equipped.

Kannagi : Occasionally deals double damage. Nagi : Aftermath effect varies with TP. Categories : Weapons Combat Skills Equipment.

Relic Weapons

Skillchain Propreties. Deals critical damage. Delivers a twofold attack that paralyzes target. Deals water elemental damage. Deals ice elemental damage. Induration Detonation. Delivers a twofold attack that deals earth elemental damage. Impaction Transfixion. Deals darkness elemental damage. Delivers a threefold attack. Detonation Impaction. Gravi tation.

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Delivers a fivefold attack. Gravi tation Transfixion. Delivers water elemental Damage. Reverberation Scission. Fus ion Impaction. Da rk ne ss Fragmen tation.

Deals quadruple damage.Katana are single-handed, low-delay, low-to-average damage weapons wielded exclusively by Ninja. Generally, a katana will do more damage than a dagger, but hit more often than a sword. Some katana include stat boosts, everything from stats to increase the damage of ninjutsu magic, to the Ninja's attacking power, to their defensive strength. One katana even offers a bonus to cooking skill.

Sign In Don't have an account? Start a Wiki. Overview Katana are single-handed, low-delay, low-to-average damage weapons wielded exclusively by Ninja. Chance of critical varies with TP. Blade: Retsu 30 Two-hit attack. Paralyzes enemy. Duration of effect varies with TP. Blade: Teki 70 Deals water elemental damage to enemy.

Damage varies with TP. Blade: To Deals ice elemental damage to enemy. Blade: Chi Two-hit attack. Deals earth elemental damage to enemy. Blade: Ei Deals dark elemental damage to enemy.

Blade: Jin Three-hit attack. Blade: Ten Single-hit attack. Blade: Ku Five-hit attack.Item Search. Player Search. Linkshell Search. New Items Global Topic. By Carbuncle.

Lotto plan

And now I have to either collect 30 coin of glory or 50 helm of Briareus! Since I'm lazy I'm probably just gonna go with the coins though, they seem to be easier to get and dont need as many. But I wanna wait til after next update first to see what ToM will be available for respective katana as well. Anyway, have anyone completed either of these trials?

I have very limited playtime during weeks, and I dont have a linkshell who wanna go and kill these NM's, actually I dont really have a linkshell at all atm, lol. By Phoenix. Almace was the first empyrean weapon to be finished it also uses briareus helms.

He also bought some helms hope this helps. By Ramuh.

FFXI Final Fantasy XI Online Augmented Katana Additional Effect Test

Anyone know if colibri counts as birds when doing trials? Just finished deadly dodo x 3, was really lucky didnt take more than 3. By Asura.

Nope, I think they're like 65ish, not a lot of spawns I think 10 where I camped but fast repop. Figure I might as well put my pt flag up too. By Fenrir. Even if I hadn't retired nin, I don't think I would have the patience for the oa katana.

Sooo, I got a level sync 62 pt on birds to help out with my ToM trial. I think I will just solo from now on. Edit: Fish kabob guy was MNK By Siren. Lol, did you print the screenshot out and actually use a real highlighter to highlight what you're trying to show?Item Search. Player Search. Linkshell Search. New Items Global Topic. By Sylph. Just dinged samurai to level 99 yesterday-- and the first thing I notice is I can skillchain myself back to back to back to back pretty much non-stop even using a crappy great katana like Tachi of trials.

I remember a while back seeing this screenshot: Now, instead of simply spamming Tachi: Fudo over and over for light skillchains, I'm thinking it might be better to mix things up a bit and get a skillchain with every WS and not every other WS. Quick question: In what order shall we do our weapon skills? I realize the screenshot above only shows the last three weapon skills used finishing with Tachi: Fudo.

What other weapon skills might come before that? By Asura. By Cerberus. By Siren. Posts: Lv2 skillchains can rotate this generating an infinite loop.

By Ragnarok. Loop that ad infinitum.

ffxi katana

Will theoretically, we all know that everything needs testing in FFXI! Necro Bump Detected! I'm wondering about corsair's light shot. Thank you. Ah, sorry for being a newbi to Internet phrases Necro Bump Detectedbut in my one room school house old Abe and I didn't learn this term. I didn't go hunting for it and as someone new to SAM the title looked interesting. I'm not trying to do something bad, just learn more about being a SAM. Oh, and who says he guy wasn't already a BLU?

Thanks and no I'm not looking for a war -- I'm looking to learn and point out going from 6th to 1st isn't a big issue Fully buffed a SAM will be able to ws every 1. By Odin. I'd think it means TP something. Just use your ja's wisely. Practice is always fun!!.Script error. The most prominent katana is the Masamune. Muramasa and Masamune are the two most powerful, though the Masamune is usually idolized as the strongest.

They bear a distinctive curved, single edged blade with a flat shaped guard, a simple handle wrapped in cloth, and subtle designs that distinguish their identities from other blades. Most are named based on the blacksmith who forged them.

ffxi katana

While specifically a backsword, a form of sword not unlike that of a saber, in the Final Fantasy series, katana are exotic blades, swift enough to attack in the blink of an eye or having mystical powers. In games that have classeskatana are often reserved for Japanese-styled classes, such as the SamuraiParivirand Ninja. Installments that bear item descriptions and lore often note that katana are not of the game's worldoriginating from faraway lands that are reminiscent of Japan; other games have accessible locations where katana and other oriental weaponry are hinted to stem from.

There are swords only equippable by the WarriorThiefand Red Mage classes that possess an icon resembling a katana. These are high-ranking weapons obtainable late. The Dark Knight and Ninja classes can equip katana, which are called dark blades. Murakumo can only be equipped by Dark Knights, while Muramasa can only be equipped by Ninjas. Edge can equip two katana at a time.

Edge is the sole user who can equip two katana at a time. EdgeGekkouZangetsuIzayoiand Tsukinowa can equip katana. Katana can be wielded by Freelancers and Samurai. They deal damage based on the attacker's Strength stat, and they are among the few weapons that can score critical hits. Cyan can equip katana, also known as "Knife". Katana enable the Bushido and Runic commands although Cyan cannot use Runic and Celes cannot equip katana. Sephiroth wields a very long katana called the Masamunewhich has become his trademark weapon.

Cloud also has two katana named Murasame and Yoshiyukiand a Masamune replica called the Masamune Blade; but it cannot be used as a weapon that can be obtained at the Gold Saucer 's Speed Square. Kadaj uses Soubaa katana with two reinforced parallel blades, set a small distance apart from each other.

Great Katana

Sephiroth wields his iconic Masamune. Auron wields heavily stylized blades referred to as katana. Katana are used by the Samurai dressphere. Yuna uses the Spider's Kiss and Rikku uses the Katana, weapons previously wielded by Auron, while Paine has a unique unnamed katana. When in the Dark Knight dressphere, Rikku uses the Masamune. Katana are one-handed blades used by Ninjawho are capable of dual-wielding them.

In higher levelsdual-wielded katana deal impressive damage over time and moderately strong Weapon Skills. Great katanathe two-handed variants of this weapon, are the main weapon for Samuraialthough Ninja can also equip a select few of them. Great katana deal high damage but have high delay. The strength of the great katana comes from the versatility in its Weapon Skills.

Most great katana Weapon Skills are strategically placed all around the skillchain chart, making it skillchain-friendly with other weapon types. This works well with the Samurai because they can unleash Weapon Skills and skillchains faster than any other job.

Katana can be used after being unlocked on the License Board. They are valued for their combo abilitywhich can be enhanced by the Genji Glovesand are second only to the one of the ninja swords. Damage depends on the weapon, the user's Strength and Magick Power and character level.

In the Zodiac versions, only the Bushi can equip katana.The weapon of choice for the Ninja, the Katana is a single handed bladed weapon that fits roughly between Dagger and Sword in terms of damage and delay.

This low delay coupled with successive improvements on the Dual Wield trait Ninja gain as they progress in level allows for a very impressive Damage over Time. The Katana comes in two general categories: Kunai type which have lower damage and lower delay, and Wakizashi type that are heavier and do more damage. Last Edited: 12 Oct am. Chance of critical varies with TP. Paralyzes enemy. Duration of effect varies with TP. Damage varies with TP. Deals earth elemental damage to enemy.

Unknown Blade: Jin Three-hit attack. Accuracy varies with TP. Delivers a threefold attack. Nagi: Aftermath effect varies with TP. Was this guide helpful? YES NO. In This Wiki Guide. Rated "T". Developer Square Enix.

ffxi katana

Release Date October 28, Table of Contents. Two-hit attack. Lowers target's accuracy. Additional effect: Paralysis, Hidden effect: temporarily enhances Subtle Blow effect. Kodachi of Trials. Perdu Blade. Rai Kunimitsu. Sasuke Katana. Melt Katana.Great Katana are two-handed weapons with moderate delay and damage that are used primarily by Samuraialthough Ninja can also use several of them. Great Katana tend to boost average melee stats, although some of the most desirable Great Katana have additional stats that improve TP gain, assisting the Samurai with their job as a master of TP.

Great Katana weaponskills tend to be single or dual-hit weaponskills, which gives their weaponskills more reliable but less powerful damage than multi-hit weaponskills on similar damage weapons. Great Katana weaponskills are also strategically placed on the skillchain chart, allowing their user to easily participate in practically every skillchain, once again lending itself well to the Samurai's mastery of TP.

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ffxi katana

Start a Wiki. Overview Great Katana are two-handed weapons with moderate delay and damage that are used primarily by Samuraialthough Ninja can also use several of them. Damage varies with TP. Chance of stunning varies with TP. Samurai only. Chance of lowering target's defense varies with TP.

Aftermath duration varies with TP. Must have TotsukanotsurugiAmanomurakumo or Ame-no-ohabari equipped. Masamune : Occasionally deals double damage. Accuracy varies with TP. Kogarasumaru : Aftermath effect varies with TP. SAM Radennotachi 75 79 SAM Kurodachi 75 40 5.

SAM Efunotachi 75 65 8.

Katana (weapon type)

SAM Futsuno Mitama 75 84 Moepapa Annulet. Skillchain Propreties. Delivers a twofold attack.

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Transfixion Scission. Stuns target. Deals lightning elemental damage. Transfixion Impaction. Deals fire elemental damage. Delivers a twofold attack that deals wind elemental damage. Scission Detonation. Deals light elemental damage. Reverberation Impaction. Blinds target. Induration Detonation. Silences target. Distor tion Reverberation. Paralyzes target.


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